DP 2026 · BOARDING SOONWINDOWS PC · SINGLE-PLAYER · ONLINE CO-OP

FLIGHT DP-2026 · CABIN CREW WANTED

Dear Passengers: Survive the Flight

Dear Passengers is a first-person co-op airline playground. Fly, serve the cabin, accept risky cargo, and prevent a routine trip from becoming a physics-powered disaster.

Dear Passengers is planned for 2026. Wishlisting alerts you when FLEXUS posts release news.

Dear Passengers cockpit facing a chaotic flock of birds
COCKPIT CAM · TURBULENCE LIKELYOfficial screenshot © FLEXUS

LIVE · DEPARTURES BOARD

Latest Dear Passengers news

Major FLEXUS announcements, live Steam checks, and selected press coverage, newest first and clearly separated. Last checked September 11, 2026.

DP-2026 INFORMATION BOARDLIVE

Official FLEXUS updates

  • OFFICIAL RANK UPDATE

    Dear Passengers enters Steam’s Top 3 most wishlisted games

    FLEXUS announced that Dear Passengers had entered Steam’s Top 3 most wishlisted games. The post is dated September 5 in UTC, September 6 in Beijing. This is a dated ranking milestone, with no new wishlist total, release date, demo, or price announced.

    View the official FLEXUS post
  • OFFICIAL RANK UPDATE

    FLEXUS confirms Dear Passengers at No. 4 on Steam

    FLEXUS posted that Dear Passengers had reached No. 4 on Steam. The August 27 post confirms the rank but does not announce a new wishlist total, release date, demo, or price; chart positions remain time-sensitive.

    View the official FLEXUS post
  • Official Unity screenshot shared with the 2,000,000 wishlist announcement
    Official Unity screenshot © FLEXUS
    OFFICIAL UPDATE

    2,000,000 wishlists and Steam Top 6

    FLEXUS announced two million Steam wishlists and a Top 6 position. A gameplay video is in production, and players will fully control the plane. The post shares a raw Unity screenshot and asks which aviation crime the community wants first.

    Read the latest Steam announcement
  • OFFICIAL VIDEO

    Dear Passengers closes in on 2,000,000 Steam wishlists

    FLEXUS released the 37-second “Another Friendslop Game” teaser and said Dear Passengers was close to two million wishlists, not that it had reached them. The team cited climbing mountains, robbing houses, and crashing an RV with friends as co-op inspiration.

    Watch the official teaser
  • Dear Passengers crew celebrating 1,500,000 Steam wishlists outside an airport
    Official announcement artwork © FLEXUS
    OFFICIAL

    Dear Passengers celebrates 1,500,000 Steam wishlists

    FLEXUS says the team is working every day on more game mechanics, unexpected events, suspicious luggage, and additional passengers who should never be allowed near an airplane.

    Read the Steam announcement
  • OFFICIAL

    Dear Passengers passes 1,000,000 wishlists and enters Steam's Top 25

    FLEXUS confirmed Dear Passengers reached one million wishlists and the Top 25 most wishlisted games on Steam within two days of its reveal, with no ads or paid creators.

    Steam announcement
  • OFFICIAL

    700,000 passengers boarded in the first 36 hours

    The studio reported 700,000 wishlists in 36 hours and called Dear Passengers the most talked-about game in the world during its announcement week.

    Steam announcement

Independent press coverage

  • PRESS

    GamingOnLinux tips Dear Passengers as the next co-op hit

    Coverage highlights the world's-worst-airline premise and compares the physics chaos of Dear Passengers to recent 'friendslop' favorites.

    Read on GamingOnLinux

VERIFIED · INDEPENDENT EDITORIAL

Go beyond the announcement

These maintained briefings use primary sources, label interpretation, and keep unknown details visible. No paid placements or affiliate links.

01Event update

Gamescom 2026 demo and booth tracker

The confirmed Hall 4.1 pavilion location, post-event evidence check, public-demo status, and the details FLEXUS still has not published.

02Official update

Two million wishlists, Top 3 update, and full plane control

What FLEXUS announced on July 31, its September 6 (UTC+8) Top 3 announcement, and which gameplay details remain pending.

03Announcement

Dear Passengers revealed for Steam in 2026

A source-led record of the original Steam reveal, launch window, modes, core flight loop, first trailer, and unanswered launch questions.

04Status tracker

Release and demo tracker

A dated status board for the 2026 release window, public demo, price, platforms, and every launch detail that remains unannounced.

Open the complete briefing library →

01 · YOUR PRE-FLIGHT BRIEFING

What kind of game is Dear Passengers?

Dear Passengers is an action-adventure game built around teamwork, bad decisions, and slapstick physics. One crew member can stay in the cockpit while the rest work inside the aircraft. The job sounds simple: deliver passengers and cargo to their destination. The trouble is that the plane is unreliable, the customers are demanding, and the most profitable manifest may also be the most dangerous.

That setup makes Dear Passengers less like a serious flight simulator and more like a shared crisis generator. FLEXUS says its design, art, sound, and trailer all aim for laughter with friends instead of rage-quitting—even while the crew puts out fires, sometimes literally. Steam lists single-player and online co-op, although FLEXUS has not explained solo role switching.

02 · A FLIGHT IN FIVE DECISIONS

The Dear Passengers gameplay loop

The official description gives the ingredients. This practical route map shows how those systems fit into one readable shift.

  1. 01

    Build the manifest

    Before takeoff, Dear Passengers asks the crew to choose who and what comes aboard. Safer choices should make the cabin easier to manage; risky passengers and high-paying cargo promise a better reward but create more ways for the flight to fail.

    RISK ↗ PAYOUT ↗
  2. 02

    Split the crew

    Put a confident flyer in the cockpit and give the cabin a clear first responder. Dear Passengers supports online co-op, but no maximum player count is confirmed. Good communication may matter more than a large crew when problems happen at both ends of the aircraft.

    PILOT / CABIN
  3. 03

    Deliver budget-premium service

    Passengers expect food, drinks, and something close to a smooth ride. In Dear Passengers, routine service keeps the cabin busy before the emergency arrives. A meal cart, loose suitcase, or impatient traveler can become part of the physics problem once the plane starts moving.

    SERVE / SECURE
  4. 04

    Contain the cascade

    Dynamic weather, turbulence, and air pockets can throw passengers, luggage, and unsecured items through the cabin. Dear Passengers is about stopping one comic accident from becoming several: protect the cargo, settle the travelers, and keep the aircraft operating.

    CHAOS IN PROGRESS
  5. 05

    Land and count the cost

    The stated objective is delivery, preferably in one piece. A successful Dear Passengers run appears to balance arrival, safety, and payout rather than perfect procedure. The exact scoring, progression, and failure rules have not yet been detailed, so treat them as open questions.

    ARRIVE, SOMEHOW

03 · CREW OPERATING NOTES

How to organize a Dear Passengers crew

These are strategy suggestions based on the confirmed systems, not announced tutorials or class rules.

A · THE PILOT

Call the bumps early

Keep flying as the primary job. Warn the cabin before sharp turns, bad weather, or air pockets so teammates can secure loose cargo and passengers. Dear Passengers makes the cockpit and cabin dependent on each other; silence turns turbulence into cleanup.

B · CABIN LEAD

Triage, then serve

Choose the worst active problem, announce it, and finish it before chasing the next distraction. In Dear Passengers, food service matters, but a moving suitcase or unstable traveler can create a chain reaction that costs more time than a delayed drink.

C · MANIFEST LEAD

Price the trouble

Do not simply select every lucrative option. Mix high-risk cargo with manageable passengers until your group learns the aircraft. Dear Passengers openly links higher payouts to more trouble, so the manifest is effectively the crew's difficulty choice before departure.

04 · NOW BOARDING

Watch the Dear Passengers trailer

The announcement trailer shows the tone more clearly than a checklist can: first-person cockpit work, crowded cabins, improvised problem-solving, and a plane that seems determined to embarrass its crew. Play it here, then open Steam to keep Dear Passengers on your radar.

Wishlist Dear Passengers on Steam

05 · CONFIRMED VS. UNKNOWN

Dear Passengers flight facts

Dear Passengers is still approaching release, so precision matters. The information below comes from the current Steam listing and separates published features from details that FLEXUS has not shared. No guessed launch date or invented crew size is hiding in the small print.

Check the official Steam listing

Confirmed

  • 2026 release window
  • Windows PC through Steam
  • Single-player and online co-op
  • Players can fully control the plane
  • Family Sharing on Steam
  • In-game chat and online interactivity
  • Physics-based cabin chaos
  • Dynamic weather and turbulence
  • Pre-event plan for a Gamescom build at the Ukrainian B2B pavilion, followed by a public demo
  • Six interface languages currently listed on Steam

Not announced

  • Exact release day and price
  • Maximum online player count
  • Public demo date and download details
  • Console or Mac versions
  • Local co-op and crossplay
  • Controller and Steam Deck status

06 · MINIMUM CABIN EQUIPMENT

Dear Passengers PC requirements

The published minimum target is modest in storage but asks for a DirectX 12 system. Recommended specifications are not listed yet, and Steam Deck compatibility remains unconfirmed.

OS
Windows 10, 64-bit
CPU
Intel Core i5 at 2.5 GHz or equivalent
Memory
8 GB RAM
Graphics
GTX 1060 or AMD RX 6600 XT
DirectX
Version 12
Storage
4 GB available space

07 · MEET THE DEVELOPER

Who is FLEXUS?

FLEXUS develops and publishes Dear Passengers. The official studio profile describes a Kyiv-based team founded in 2020, with more than 70 people and over 300 million game downloads across 150+ countries.

Visit the official FLEXUS website
BASE
KYIV, UKRAINE
FOUNDED
2020
TEAM
70+ PEOPLE
REACH
300M+ DOWNLOADS

08 · OFFICIAL CHANNELS

Follow Dear Passengers updates

Use FLEXUS-controlled channels for release news, official videos, development posts, and community announcements.

09 · PASSENGER QUESTIONS

Dear Passengers FAQ

Last fact-checked against official FLEXUS and Steam sources on September 4, 2026.

When does Dear Passengers come out?

Steam gives Dear Passengers a 2026 release window. An exact month and day have not been announced, so any more precise date should be treated as speculation until FLEXUS updates the store page.

Is Dear Passengers multiplayer?

Yes. Dear Passengers is listed with multiplayer, co-op, and online co-op. Steam also lists single-player. FLEXUS has not published the maximum crew size or explained matchmaking.

Can I play Dear Passengers alone?

Yes, single-player is confirmed. What remains unknown is how Dear Passengers handles several jobs for one person—through quick role switching, assistance, simplified tasks, or another system.

What languages does Dear Passengers support?

Steam currently lists interface support for English, Arabic, Simplified Chinese, Turkish, Ukrainian, and Japanese. Full audio and subtitle support are not listed.

Is there a demo or console version?

Before Gamescom 2026, FLEXUS founder Semen Kozyura said the team was preparing a build for the Ukrainian games pavilion and planned a public demo later. The event has ended, but no public hands-on outcome or schedule was published on the official channels checked on September 4. The public demo is still not downloadable, and Windows PC remains the only confirmed platform.

Read the founder's demo update
Who makes the game?

FLEXUS is both developer and publisher. This page is an independent Dear Passengers briefing, not an official FLEXUS or Valve website. Use the Steam listing for final purchasing and release information.

Was Dear Passengers made with generative AI?

No. FLEXUS stated in a developer-tagged Steam reply that Dear Passengers was created without generative AI. The job posting discussed by players concerned marketing assets for older mobile projects, not this game.

Read the developer clarification on Steam
Read the complete Dear Passengers FAQ →

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FINAL BOARDING CALL

Put Dear Passengers on your departure board.

If chaotic co-op, physical comedy, and a terrible airline sound like your kind of trip, wishlist Dear Passengers now. Steam will notify you when the 2026 release is ready for boarding.

Add Dear Passengers to your Steam wishlist