DP 2026 · BOARDING SOONWINDOWS PC · SINGLE-PLAYER · ONLINE CO-OP

FLIGHT DP-2026 · CABIN CREW WANTED

Dear Passengers: Survive the Flight

Dear Passengers is a first-person co-op airline playground. Fly, serve the cabin, accept risky cargo, and prevent a routine trip from becoming a physics-powered disaster.

Dear Passengers is planned for 2026. Wishlisting alerts you when FLEXUS posts release news.

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Dear Passengers cockpit facing a chaotic flock of birds
COCKPIT CAM · TURBULENCE LIKELYOfficial screenshot © FLEXUS

LIVE · DEPARTURES BOARD

Latest Dear Passengers news

FLEXUS announcements, recruitment updates, dated Steam checks, and selected press coverage, newest first and clearly separated. Last checked November 8, 2026.

DP-2026 INFORMATION BOARDLIVE

Official FLEXUS updates

  • OFFICIAL HALLOWEEN UPDATE

    FLEXUS teases a nearby release in its Halloween message

    FLEXUS’s Halloween announcement hints that release is close, but gives no month or day, price, demo date, or new gameplay details. Published October 30 at 23:56 UTC, October 31 in Beijing. Steam still lists 2026 as of November 8; this is a teaser, not a confirmed launch date.

    Read the official Halloween announcement ↗
  • OFFICIAL RANK UPDATE

    Dear Passengers reaches No. 2 on the Steam wishlist chart

    FLEXUS shared a SteamDB chart screenshot showing Dear Passengers at No. 2, behind Deadlock and ahead of Light No Fire. Our November 8 check of Steam’s public Top Wishlists chart showed the same order. This dated rank update does not announce a new wishlist total or release date.

    View the official FLEXUS chart post ↗
  • FLEXUS RECRUITMENT UPDATE

    FLEXUS recruitment listing reports over 3 million wishlists

    FLEXUS’s QA Engineer (PC) listing dated October 27 reports more than three million Dear Passengers wishlists. This is the recruitment listing’s date; it does not establish when the milestone was first reached.

    Read the FLEXUS recruitment listing ↗
  • OFFICIAL DEVELOPER Q&A

    Official Q&A confirms current 4-player lobbies and closed-test plans

    FLEXUS confirms a current four-player cap, two-player sessions, invitations and lobby codes, progression between flights, and customization. Closed tests and controller support are planned; public matchmaking, exact release timing, price, and public-demo access remain unannounced.

    Read the official developer Q&A ↗
  • OFFICIAL RANK UPDATE

    Dear Passengers enters Steam’s Top 3 most wishlisted games

    FLEXUS announced that Dear Passengers had entered Steam’s Top 3 most wishlisted games. The post is dated September 5 in UTC, September 6 in Beijing. A direct check of Steam’s public chart on October 17 still placed the game at No. 3, behind Deadlock and Light No Fire; that is a dated snapshot. The rank post did not announce a new wishlist total, release date, demo, or price.

    View the official FLEXUS post ↗
  • OFFICIAL RANK UPDATE

    FLEXUS confirms Dear Passengers at No. 4 on Steam

    FLEXUS posted that Dear Passengers had reached No. 4 on Steam. The August 27 post confirms the rank but does not announce a new wishlist total, release date, demo, or price; chart positions remain time-sensitive.

    View the official FLEXUS post ↗
  • Official Unity screenshot shared with the 2,000,000 wishlist announcement
    Official Unity screenshot © FLEXUS
    OFFICIAL UPDATE

    2,000,000 wishlists and Steam Top 6

    FLEXUS announced two million Steam wishlists and a Top 6 position. A gameplay video is in production, and players will fully control the plane. The post shares a raw Unity screenshot and asks which aviation crime the community wants first.

    Read the July 31 Steam announcement ↗
  • OFFICIAL VIDEO

    Dear Passengers closes in on 2,000,000 Steam wishlists

    FLEXUS released the 37-second “Another Friendslop Game” teaser and said Dear Passengers was close to two million wishlists, not that it had reached them. The team cited climbing mountains, robbing houses, and crashing an RV with friends as co-op inspiration.

    Watch the official teaser ↗
  • Dear Passengers crew celebrating 1,500,000 Steam wishlists outside an airport
    Official announcement artwork © FLEXUS
    OFFICIAL

    Dear Passengers celebrates 1,500,000 Steam wishlists

    FLEXUS says the team is working every day on more game mechanics, unexpected events, suspicious luggage, and additional passengers who should never be allowed near an airplane.

    Read the Steam announcement ↗
  • OFFICIAL

    Dear Passengers passes 1,000,000 wishlists and enters Steam's Top 25

    FLEXUS confirmed Dear Passengers reached one million wishlists and the Top 25 most wishlisted games on Steam within two days of its reveal, with no ads or paid creators.

    Steam announcement ↗
  • OFFICIAL

    700,000 passengers boarded in the first 36 hours

    The studio reported 700,000 wishlists in 36 hours and called Dear Passengers the most talked-about game in the world during its announcement week.

    Steam announcement ↗

Independent press coverage

  • PRESS

    GamingOnLinux tips Dear Passengers as the next co-op hit

    Coverage highlights the world's-worst-airline premise and compares the physics chaos of Dear Passengers to recent 'friendslop' favorites.

    Read on GamingOnLinux ↗

VERIFIED · INDEPENDENT EDITORIAL

Go beyond the announcement

These maintained briefings use primary sources, label interpretation, and keep unknown details visible. No paid placements or affiliate links.

01Official Q&A

Official Q&A: co-op, controls and crew interactions

FLEXUS’s October 2 answers cover four-player co-op, testing plans, pilot movement, crew interactions, achievements, saves, and water-landing ideas.

02Event update

Gamescom 2026 demo and booth tracker

The confirmed Hall 4.1 pavilion location, post-event evidence check, public-demo status, and the details FLEXUS still has not published.

03Official update

Wishlist milestones, No. 2 update, and full plane control

The July milestone, FLEXUS’s October 29 No. 2 screenshot, and our November 8 Steam chart check, with ranks kept separate from wishlist totals.

04Announcement

Dear Passengers revealed for Steam in 2026

A source-led record of the original Steam reveal, launch window, modes, core flight loop, first trailer, and unanswered launch questions.

Open the complete briefing library →

01 · YOUR PRE-FLIGHT BRIEFING

What kind of game is Dear Passengers?

Dear Passengers is an action-adventure game built around teamwork, bad decisions, and slapstick physics. One crew member can stay in the cockpit while the rest work inside the aircraft. The job sounds simple: deliver passengers and cargo to their destination. The trouble is that the plane is unreliable, the customers are demanding, and the most profitable manifest may also be the most dangerous.

That setup makes Dear Passengers less like a serious flight simulator and more like a shared crisis generator. FLEXUS says its design, art, sound, and trailer all aim for laughter with friends instead of rage-quitting—even while the crew puts out fires, sometimes literally. Steam lists single-player and online co-op. The October 2 Q&A gives a current four-player cap and supports two-player sessions, while solo role switching remains unexplained.

02 · A FLIGHT IN FIVE DECISIONS

The Dear Passengers gameplay loop

The official description gives the ingredients. This practical route map shows how those systems fit into one readable shift.

  1. 01

    Build the manifest

    Before takeoff, Dear Passengers asks the crew to choose who and what comes aboard. Safer choices should make the cabin easier to manage; risky passengers and high-paying cargo promise a better reward but create more ways for the flight to fail.

    RISK ↗ PAYOUT ↗
  2. 02

    Split the crew

    One crew member pilots while the others handle the cabin. The current co-op maximum is four, and FLEXUS says two-player sessions work too. A clear first responder and timely communication are practical suggestions based on the announced systems.

    PILOT / CABIN
  3. 03

    Deliver budget-premium service

    Passengers expect food, drinks, and something close to a smooth ride. In Dear Passengers, routine service keeps the cabin busy before the emergency arrives. A meal cart, loose suitcase, or impatient traveler can become part of the physics problem once the plane starts moving.

    SERVE / SECURE
  4. 04

    Contain the cascade

    Dynamic weather, turbulence, and air pockets can throw passengers, luggage, and unsecured items through the cabin. Dear Passengers is about stopping one comic accident from becoming several: protect the cargo, settle the travelers, and keep the aircraft operating.

    CHAOS IN PROGRESS
  5. 05

    Land and count the cost

    The objective is to deliver passengers and cargo. FLEXUS confirms progression between flights, but has not explained scoring, upgrades, the economy, or failure rules.

    ARRIVE, SOMEHOW

03 · CREW OPERATING NOTES

How to organize a Dear Passengers crew

These are strategy suggestions based on the confirmed systems, not announced tutorials or class rules.

A · THE PILOT

Call the bumps early

Keep flying as the primary job. Warn the cabin before sharp turns, bad weather, or air pockets so teammates can secure loose cargo and passengers. Dear Passengers makes the cockpit and cabin dependent on each other; silence turns turbulence into cleanup.

B · CABIN LEAD

Triage, then serve

Choose the worst active problem, announce it, and finish it before chasing the next distraction. In Dear Passengers, food service matters, but a moving suitcase or unstable traveler can create a chain reaction that costs more time than a delayed drink.

C · MANIFEST LEAD

Price the trouble

Do not simply select every lucrative option. Mix high-risk cargo with manageable passengers until your group learns the aircraft. Dear Passengers openly links higher payouts to more trouble, so the manifest is effectively the crew's difficulty choice before departure.

04 · NOW BOARDING

Watch the Dear Passengers trailer

The announcement trailer shows the tone more clearly than a checklist can: first-person cockpit work, crowded cabins, improvised problem-solving, and a plane that seems determined to embarrass its crew. Play it here, then open Steam to keep Dear Passengers on your radar.

Wishlist Dear Passengers on Steam ↗

05 · CONFIRMED VS. UNKNOWN

Dear Passengers flight facts

Steam still lists 2026 and Windows. FLEXUS’s October 2 Q&A adds a current four-player cap, friend joining, and gameplay details. Published features, plans, and unresolved launch questions are kept separate.

Check the official Steam listing ↗

Confirmed

  • 2026 release window
  • Windows PC through Steam
  • Single-player and online co-op
  • Players can fully control the plane
  • The pilot can sometimes leave the controls and help inside the plane
  • Players can knock out or tie up friends
  • Family Sharing on Steam
  • In-game chat and online interactivity
  • Physics-based cabin chaos
  • Dynamic weather and turbulence
  • Pre-event plan for a Gamescom build at the Ukrainian B2B pavilion, followed by a public demo
  • Six interface languages currently listed on Steam
  • Current online co-op maximum: 4; two-player sessions supported
  • Friend invitations and lobby codes
  • Progression between flights and customization; details pending
  • Closed tests before release planned; dates and access pending
  • Controller support planned; key rebinding confirmed
  • Steam achievements planned; no current leaderboard plans

Not announced

  • Exact release day and price
  • More than 4 players and public matchmaking at launch
  • Public demo date and download details
  • Console or Mac versions
  • Local co-op and crossplay
  • Final controller implementation and Steam Deck compatibility
  • Save and checkpoint rules, Steam trading cards, and water landings

06 · MINIMUM CABIN EQUIPMENT

Dear Passengers PC requirements

The published minimum target is modest in storage but asks for a DirectX 12 system. Recommended specifications are not listed yet, and Steam Deck compatibility remains unconfirmed.

OS
Windows 10, 64-bit
CPU
Intel Core i5 at 2.5 GHz or equivalent
Memory
8 GB RAM
Graphics
GTX 1060 or AMD RX 6600 XT
DirectX
Version 12
Storage
4 GB available space

07 · MEET THE DEVELOPER

Who is FLEXUS?

FLEXUS develops and publishes Dear Passengers. The official studio profile describes a Kyiv-based team founded in 2020, with more than 70 people and over 300 million game downloads across 150+ countries.

BASE
KYIV, UKRAINE
FOUNDED
2020
TEAM
70+ PEOPLE
REACH
300M+ DOWNLOADS
Visit the official FLEXUS website ↗

08 · OFFICIAL CHANNELS

Follow Dear Passengers updates

Use FLEXUS-controlled channels for release news, official videos, development posts, and community announcements.

09 · PASSENGER QUESTIONS

Dear Passengers FAQ

Last fact-checked against official FLEXUS and Steam sources on October 28, 2026.

When does Dear Passengers come out?

Steam gives Dear Passengers a 2026 release window. An exact month and day have not been announced, so any more precise date should be treated as speculation until FLEXUS updates the store page.

Is Dear Passengers multiplayer?

Yes. Steam confirms single-player and online co-op. FLEXUS’s October 2 Q&A gives four players as the current maximum and supports two-player sessions. Friends join by invitation or lobby code; larger lobbies and public matchmaking are unconfirmed for launch.

Read the official developer Q&A ↗
Can I play Dear Passengers alone?

Yes, single-player is confirmed. What remains unknown is how Dear Passengers handles several jobs for one person—through quick role switching, assistance, simplified tasks, or another system.

What languages does Dear Passengers support?

Steam currently lists interface support for English, Arabic, Simplified Chinese, Turkish, Ukrainian, and Japanese. Full audio and subtitle support are not listed.

Is there a demo or console version?

There is no public demo download on Steam as of October 28. The October 2 Q&A plans closed tests before release and directs players to the official Discord. Dates and participation instructions are unannounced; Windows PC remains the only confirmed platform.

Read the official developer Q&A ↗
Who makes the game?

FLEXUS is both developer and publisher. This page is an independent Dear Passengers briefing, not an official FLEXUS or Valve website. Use the Steam listing for final purchasing and release information.

Was Dear Passengers made with generative AI?

No. FLEXUS stated in a developer-tagged Steam reply that Dear Passengers was created without generative AI. The job posting discussed by players concerned marketing assets for older mobile projects, not this game.

Read the developer clarification on Steam ↗
Will controllers or key rebinding be supported?

FLEXUS plans controller support and confirms key rebinding. Full HOTAS support is not currently planned. Steam Deck compatibility remains unconfirmed.

Read the official developer Q&A ↗
Can the pilot leave the controls?

Yes, during some flight periods. FLEXUS says the pilot can sometimes leave the yoke and help with passengers or the plane. Other stretches involve active obstacle avoidance; the detailed rules are not announced.

Read the official developer Q&A ↗
Read the complete Dear Passengers FAQ →

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FINAL BOARDING CALL

Put Dear Passengers on your departure board.

If chaotic co-op, physical comedy, and a terrible airline sound like your kind of trip, wishlist Dear Passengers now. Steam will notify you when the 2026 release is ready for boarding.

Add Dear Passengers to your Steam wishlist ↗